Saturday, April 05, 2008

The time needed for art

Place: looking out

Quoted from a post on wondercabinet:

"For the artist, any artist, poet, painter, musician, time in plenty and an abundance of ideas are the necessary basics of creativity. By dreaming and idleness and then by intense self-discipline does the artist live. The artists cannot perform between 9 and 6, 5 days a week, or if she sometimes does, she cannot guarantee to do so. Money culture hates that. It must know what it is getting, when it is getting it, and how much it will cost. The most tyrannical of patrons never demanded from their protogees what the market now demands of artists; if you can't sell your work regularly and quickly, you can either starve or do something else. The time that art needs, which may not be a long time, but which has to be its own time, is anathema to a money culture. Money confuses time with itself. That is part of its unreality."

- From Art Objects, Jeanette Winterson

A tough but true reality of today's art world. Time for ideas to develop is in especially short supply in the ever-quickening market-driven side of the art world.

One way around it is to opt out of the market side altogether, make what you want when you want to, work another job and make peace with that.

There is a middle ground there. A place where I suspect most of us creatives inhabit. We work jobs which don't take much from us creatively, keep fairly regular studio hours, might be lucky enough to work with a good gallerist or two, if we're lucky, manage to get grants when possible and do whatever we can to make sure that our art gets the time it needs to develop.

Attempting to keep up with the demands of the art market is deadly to the artist and to art: the artist burns out and winds up making things that don't satisfy them and the art isn't as strong as it could be. These conditions might push some to greater limits of creativity, but does good art result from the frenzy-inducing schedule of say, the fashion industry? No, I don't think so.




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